Nintendo Direct impressions

Although far from a blowout of exciting new information, the Direct still managed to show a ton of interesting games.

My problem is that we have known about most of these games for months. Ever Oasis is a particularly bad offender, where all we saw from it in the Direct was a bunch of still images and a release date. Although I’m happy to see it FINALLY have a set release date, it’s a bit later than what I was expecting.

In fact, a lot of Nintendo related titles are launching later than I was hoping for. Arms has been confirmed for June. Splatoon, shockingly, is launching in JULY, which is very odd considering Nintendo’s history of never launching anything of interest that month. Hey Pikmin (Stupid name, but whatever) is making me both very anxious and very excited. On one hand, the game does look as if it has lots of cool, unique mechanics. The problem is that I believe it’s being developed by Arzhest, the scum behind Yoshi’s New Island. These guys somehow took my all time favorite game and shat on it. I’m not optimistic for future projects from them as a result.

We’ll see how it turns out, but whatever.

Street Fighter II… does not look great. Really, what Capcom SHOULD have done was make an entirely new game and not rehash SFII again. I’m not a fan of the series, in fact I’m growing to strongly dislike the series and it’s following due to being pushed so often in tourneys despite overall being a rather uninteresting series. Again, and I cannot stress this enough… BUY THE NEOGEO FIGHTING GAMES INSTEAD. KOF ’98, despite it’s age, still holds up well, and that’s coming from someone who has never even heard of this series before it’s Switch release.

Speaking of older games, third parties are pushing quite a few ports on the Switch. Although some are welcome, such as Disgaea 5 and Payday 2, I have to question Ubisoft’s decision of porting Rayman Legends before anything else.

Why? It’s a four year old game that honestly is kind of overrated anyway. You can do a lot better than that, I’m sure.

Personally, I don’t see third parties supporting Switch much at all in the future, in spite of it’s success. We may be thrown a rushed port every now and then, but they have demonstrated in the past that they don’ care how well a Nintendo console does. They will NEVER put any real effort into developing content for it. Just look at what happened with the Wii and it’s monstrous success. They ignored it. Tatsunoko vs Capcom happened as an experiment to see if Marvel vs Capcom esque game could succeed in NA. The Wii exclusive promptly did really well, which prompted Capcom to make Marvel vs Capcom 3 Xbox and Playstation exclusive.

This kind of thing happens all the time, so don’t be surprised when third parties inevitably don’t announce something on Switch that really, really, really should be on it.

The highlight of the direct, for me, was Arms. The game has an insane amount of depth, as anyone who knows anything about fighting games will tell you. It’s a very unique kind of depth, too, and I think the fight they showed off really shows how the game works in action. It infuriates me that people are trying to write this game off as being shovelware, when it very clearly isn’t.

 

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2 thoughts on “Nintendo Direct impressions”

  1. Nintendo did release a couple of games in July before. Mario & Luigi: Dream Team, Yoshi’s Woolly World and Pikmin 3 come to mind but only in Japan and Europe, while NA had to wait until the end of the summer period just for them to come over here (I still remember how some were bitching about having to wait months after Europe got them). Given that first-party Switch releases will be simultaneous worldwide releases, release dates like Splatoon 2’s will likely going to be more commonplace.

    Liked by 1 person

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