Octopath Traveler pays homage to the The Last of Us


Joel in Octopath

RPG fans the world over are enjoying the first major Nintendo Switch release of the year, Octopath Traveler. Despite the outdated visuals and turn based combat, the game has impressed many due to its creators being very strongly influenced by classic Japanese RPGs. However, the developers have admitted to us that there was another major influence to the team. One that director  Keisuke Miyauchi  feels was far more beneficial to the final product than titles like Final Fantasy or Dragon Quest.

“Octopath Traveler was a title made to showcase just how far gaming has come since the nineties.” He explained to us. “Back then players were satisfied with little pixels slamming into each other. Nothing like what studios like Naughty Dog are producing today.”

Miyauchi explained that it was a common feeling among the dev team that it was best to implement design philosophies from both western and eastern releases. It was decided early on that the combat for the game would be strongly influenced by RPGs, but the story and tone would be inspired by titles like the Last of Us.

“No one plays RPGs because they are fun.” Miyauchi told us.  “People play RPGs in order to feel engrossed in the story and world that we, the developers, have created.  Neil Druckmann made a very interesting statement earlier this year regarding how the team at Naughty Dog are not thinking of whether or not the game is fun. It was kind of uplifting to hear him come to the same conclusion that we did.”

Naughty Dog’s influence over the developers of Octopath Traveler was so great that the team felt it necessary to acknowledge its impact in game. The sidequest of a father searching for his missing daughter Ellie was very made designed to pay homage to the Last of Us.

“The Last of Us is one of the best games ever made.” Miyauchi confided in us. “Better than Zelda, better than Dragon Quest, better even than Pokemon.”

Critics have been saying such things for years, but it seems that Naughty Dog’s impact on the industry is only just beginning to hit its stride. Only time will tell just how strongly The Last of Us Part II will impact the industry, but it is clearly on its way to establishing itself as the new standard as to what a video game should be.


Super Smash Bros Ultimate LEAKS!

We here at TheHeroes7 have been working tirelessly for the past week to uncover the secrets behind Super Smash Bros Ultimate. We cannot reveal all of the details, (The game is huge and is packed wtih content) we have managed to procure a complete roster that we will post soon. Please stay tuned!


Capcom buys 3 Million copies of Monster Hunter World to inflate sales numbers

Recently Capcom has released a statement that Monster Hunter World has become their best selling title ever at 7.5 million units sold. We here at TheHeroes7 were surprised, to say the least. Monster Hunter has always been a niche franchise in the West. To see it become such a huge overnight success made us all very happy.

However, following a little research, it has quickly become clear that, despite Capcom’s claims, Monster Hunter World has performed far below expectations. It has indeed ‘sold’ 7.5 million units… but almost half of that was due to Capcom employees around the world buying the game themselves and handing them to friends and relatives as gifts. A vast majority of those, according to a leaked internal document at Capcom, have never even been unwrapped.

The metrics for the game are rather poor. Those who did play the game dropped it rather quickly, citing how it didn’t play enough like Destiny or Call of Duty to justify continuing. The decision has strongly influenced Capcom’s creative team to commit to an even more radical departure from the formula for the follow up, Monster Hunter: World War. Hopefully western audiences react more favorably to this new PS4 exclusive than they did the stale Monster Hunter formula!


Shigesato Itoi has never heard of Undertale or Toby Fox

TobyFox Shigesato Itoi

Following the posting of this tweet, we here at TheHeroes7 immediately reached out to Shigesato Itoi in order to get a more thorough statement on his thoughts about Undertale and Toby Fox. Imagine our surprise when the famed Earthbound creator confided in us that he had no idea who or what we were talking about.

“I have never heard of that person or game in my life.”

Upon being pressed further about the Hobonichi event, Itoi recalls that he was there and spoke too many people, and eventually recalled an American man who approached him out of the blue while he was in the middle of a conversation with business associates.

“It was a very strange conversation.” Itoi recalled. “This young man came off the street and started speaking to me about the Mother games and how he was a game designer as well. I spoke to him at length about games, and eventually I remarked to him that he quite the awesome enthusiasm for game development. I did not say he was an amazing game developer, as again I did not know who he was, but I’m happy to hear that he has had far more success than I had expected of him! I wish him the best.”

The Story of how Snake got into Smash Ultimate

Having leaked the Smash Bros Ultimate roster far ahead of time, TheHeroes7 is naturally the go to place for a behind the scenes look at the development for Super Smash Bros Ultimate. We have spoken at length about how the legend of Chris-Chan inspired Sonic’s inclusion in Brawl, and how Lucina is Sakurai’s waifu. Today we are going to be discussing the most surprising announcement of Smash Ultimate. The inclusion of Solid Snake.

Why would Konami, the video game infamous for not actually making any video games, want anything to do with putting Snake into Smash Bros? The Metal Gear Franchise has been extremely mistreated in the past decade or so. With complete tripe such as Metal Gear Survive, Acid, and Guns of the Patriots hitting store shelves, it was becoming increasingly clear to fans that Konami did not care for its franchises at all.

Because of this, we here at TheHeroes7 were most surprised by the inclusion of Solid Snake in the roster. We have since done a little digging to uncover how Sakurai managed to get Snake into the game.

Following Hideo Kojima’s firing from Konami, Masahiro Sakurai traveled to Konami HQ to negotiate for Solid Snake. Nintendo had already given him free reign in handling the negotiations. Snake was one of the characters that Sakurai personally wanted to see return to Smash 4, but was unable to even begin implementing. He was determined to get Snake no matter what.

Konami, however, had been desperately trying to stomp out any project related to Hideo Kojima for quite some time. They were not willing to give Hideo Kojima’s iconic character any more relevancy. They were prepared to kill off the character for good, purely to spite Hideo Kojima. Sakurai, during negotiations, quickly realized this. His planned element of attack was not doing any ground. He was not going to get Snake back for the game.

It was then, right there during the meeting, that he came to a realization.

“If we bring David Hayter back as Snake, that will really piss Kojima off.”

The room went silent. In five minutes Konami’s executives agreed to not only allow Snake to return for Smash Ultimate, they would pay for David Hayter to return as Solid Snake and record new dialogue for the game. (Snake has the most dialogue out of any Smash Bros Ultimate character due to the new codec system)

In short, Sakurai manipulated Konami into putting Snake in Smash Ultimate purely to get back at Kojima. Please Understand.

Nintendo: Nintendo 3DS will outlive Nintendo Switch

Following the March 8th Nintendo Direct, many Nintendo fans were surprised by the sheer number of Nintendo 3DS titles that were unveiled. It has been commonly assumed among fans that Nintendo Switch would be Nintendo’s focus going forward, and that the 3DS would slowly be phased out. Following the Direct, however, Kimishima released a statement shedding light on Nintendo’s development plans for 3DS and Switch.

“We have no further plans for Nintendo Switch.” Kimishima announced following the Direct.

The news came as a bit of a shock to Nintendo fans around the world, but Kimishima quickly clarified his point.

“The Nintendo Switch is not a new Nintendo platform.” He said. “It is a Wii U gamepad redesigned to be easier to carry around with you. Our new home console, the Nintendo NS, will be announced next year.”

This was why, Kimishima claims, there have been so many Wii U ports on the console. The primary purpose of the Nintendo Switch was to get Nintendo Wii U games to sell millions more than they would have on the original hardware. It was never meant to be the next big thing from Nintendo. It was merely meant to help make the Wii U a true success story before Nintendo moved on to its next big release.

But how does this relate to the 3DS’s continued support?

“The 3DS will not just be supported for this year, or the next year, or the year after that.” Kimishima said. “We will continue to put new games on 3DS for the next five years. Please look forward to those announcements in the near future.”

Upon hearing this news YouTuber Josh Thomas hung himself on camera, clutching a Tom Nook doll and crying about Chibi-Robo.


March 2018 Nintendo Direct leaks!

After having spoken to several reliable sources at Nintendo, we here at TheHeroes7 have compiled a COMPLETE list of what is going to be shown at the March 8th Direct. This list has been verified by authentic sources like Marcus Sellars, Liam Robertson, and Emily Rogers. This post has the backing of everyone on ResetERA behind it, which means that it is 100% reliable.

ResetERA is a reliable source of information for all of your Nintendo leaks. Please refer to that forum if you any further questions about upcoming Nintendo content.

Now onto the main event. The Direct itself.

The Direct opens with footage of Metroid Prime 4. It features motion controls and multiple planets to explore. However unlike Prime 3 you can explore each completely nonlinearly and explore the universe at your own pace. Launching Holiday 2018. More details will be this E3.

Fire Emblem Generations announced. Switch Fire Emblem about three generations of a royal family from a small kingdom fighting a Great Empire. The first generation secedes from the Empire, and the plot of the game involves the descendants fighting for more freedom and influence in the continent. The game introduces a ‘resource’ system in that you have to take care of your units physically. Making sure they get enough food and rest will be very important to their performance. The game features a farming feature where you grow your own crops and raise your own animals for resources. Throughout the game you can build and raise these farms to be more productive, but be warned! The empire can attack them at any time, which may force you to defend them.

The game also features a ‘real time’ map system in that you must send units out to specific parts of the map to conquer new land, collect resources, or fight opposing armies. The gameplay itself is still traditional Fire Emblem, it is only the world map system that has been reworked. This system allows the game to be very non linear. If you so choose, you can march onto the capital city of the Empire from the very beginning. Not that that’s a good idea!

Diddy Kong Racing 2 confirmed. Instead of choosing between your vehicle, you can switch between flying and land based vehicles at will. WizPig makes a return, but this time he’s smaller and playable. Other playable characters include Dillon from Dillon’s Rolling Western, Rusty Slugger, and other lesser known Nintendo character. The game will be launching this September.

F-Zero Custom. Design your own F-Zero tracks and race them online!

Eternal Darkness: Sanity’s Redemption announced. Retro’s project. An interesting first person horror game with a strong focus on historical weapons, combat, and exploration. Details are scarce. October 2018.

Alethea, Retro’s second project, finally sees a release the same day. Play as a young witch with the power to turn ordinary objects into horrifying monsters to exorcise a haunted castle. There are tons of unlockable costumes, including an Ashley (WarioWare) Samus, Bayonetta, Alexandra Roivas, and the girls from Fatal Frame V.

Third parties games showcased at this Direct include Monster Hunter World (Launching later this year) Yakuza (0, Kiwami 1 and 2) Persona 4 Golden Switch, a release date for The Eight Paths (Octopath Traveler) Dragon Quest XI’s release date, Dragon Quest Heroes 1 and 2’s release date in the west, and a new Bayonetta 3 trailer.

Mario Tennis Aces will be shown. It has single player this time. Kirby Star Allies will get a short trailer, and the Direct will end with a surprise trailer from PlatinumGames regarding their new project. Star Fox Zero 1 + 2. The original Zero has been reworked to have more replay value, including having an online leaderboard and in game achievements. Motion controls are optional, although turning them off is specifcally referred to as being for casual players. The second game has several new modes and features, including an in depth multiplayer mode with on foot combat and in depth dog fights. Online and local multiplayer supported. There are also other single player modes, including a mission mode where you complete a variety of objectives across an open map. There is also Arcade mode (Which is essentially 64 again) and a seperate story mode, which essentially incorporates all of the above features in one cohesive narrative.